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DivideMS rev 2

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DivideMS rev 2 Empty DivideMS rev 2

Post  Inferno Sun Feb 06, 2011 5:28 pm

Revision 1 Log:
[+] MapleBlade source (Initial Import)
[x] Added Drops to Big Puff Daddy (drops 5 random maple items out of the 9, drops only level 35 Maple items)
[x] Aufheben drops Timeless Circlet
[x] Fixing Free Market Entrance music to play Bgm18/DrillHall, now server sided
[x] Unlimited Buffs
[x] No Cooldowns
[x] Jukebox
[x] FM Spawner in FM 1
[x] Maple Items Upgrader and Seller (sells level 35 maple items for leaves, and upgrades the level 35 maple items to higher level ones)
=======================================================================
Revision 2 Log:
To be done:
[ ] Maple Leaf System (as in trade your leaves to the NPC)
[ ] PvP
[ ] Votepoints system
[ ] Remove Gachapon
[ ] Custom wz ready to be tested (will make a testing session)
[ ] @ranking
[ ] Balrog PQ
[x] Bow-tie system
[ ] Fix spawning of mobs so they don't spawn on a foothold, and can spawn off a foothold
[ ] Fix !search for GMs
[ ] Add !mute
[ ] Timeless Item trader
[ ] Stimulator for aggressive monsters
[ ] Equip levels for Reverse and Timeless Items
[ ] Reactors :]
[ ] Sex-Change NPC
[ ] Noob-friendly FM spawner
[ ] Super Rebirth NPC
[ ] Max Stat Item NPC

More will be added to be done list. Feel free to request for features in this thread. I will try to work on whatever I can. If I am in need of assistance, or cannot do the following, I will ask Destiny (Koen). But, I think I should be fine, since I have completed most of this.


Last edited by Inferno on Sun Feb 20, 2011 2:17 am; edited 19 times in total
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Post  Tran Sun Feb 06, 2011 6:02 pm

Thank you for your hard work. <:
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Post  Inferno Sun Feb 06, 2011 6:04 pm

Well yes, thanks. I had to do something to keep our players, and to try to attract more. Furthermore I was bored and after seeing no development whatsoever, I decided to do something.
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Post  Inferno Sun Feb 06, 2011 6:51 pm

Updated. FM Entrance no longer plays WhiteChristmas aka Happyville music. It now plays Bgm18/DrillHall
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Post  [Owner]Minh Sun Feb 06, 2011 7:27 pm

nice work brian!
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Post  Inferno Sun Feb 06, 2011 9:25 pm

Updated. Unlimited buffs and no cooldowns.
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Post  Inferno Sun Feb 06, 2011 10:16 pm

Updated again. Jukebox NPC is now complete. Added more to the to-do list.
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Post  Inferno Mon Feb 07, 2011 2:03 am

Updated again. FM Spawner in FM 1, added. Smile
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Post  Inferno Mon Feb 07, 2011 2:53 am

Update. Maple Item Upgrader and Seller complete. Note: All my NPCs that I have done are in FM.

Agent Meow - Maple Item Upgrader & Seller
Computer - Jukebox
Joko - FM Spawner
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Post  BoredRuffles Mon Feb 07, 2011 9:04 pm

Such wonderful work brian!!! bravo!

just one thing...is the belt system going to be added? or was that removed a long time ago?

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Post  Inferno Mon Feb 07, 2011 11:15 pm

BoredRuffles wrote:Such wonderful work brian!!! bravo!

just one thing...is the belt system going to be added? or was that removed a long time ago?

It was removed or not in the new source. I might readd, I will see. Smile
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Post  BoredRuffles Mon Feb 07, 2011 11:19 pm

oh and one more thing...well this is not to Brian only, but to the Divdems staff.....if you know, the Gatchapon is not working...can someone fix that, or remove it?

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Post  Inferno Mon Feb 07, 2011 11:27 pm

BoredRuffles wrote:oh and one more thing...well this is not to Brian only, but to the Divdems staff.....if you know, the Gatchapon is not working...can someone fix that, or remove it?

I will be sure to remove it. Thanks. Now, I suggest recruiting now, since features are being worked on. (:
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Post  FailureParth Tue Feb 08, 2011 1:43 am

Nice! Thanks

EDIT* Oh and I went into FM 1, i didnt see a spawner o-O unless its messed up or something.
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Post  Inferno Tue Feb 08, 2011 2:31 am

FailureParth wrote:Nice! Thanks

EDIT* Oh and I went into FM 1, i didnt see a spawner o-O unless its messed up or something.

Fixed. Forgot pnpc. =P
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Post  Destiny Tue Feb 08, 2011 4:29 pm

[ ] Maple Leaf System (as in trade your leaves to the NPC)

Code:

function start () {
cm.sendSimple("hello, im the #i4000313# converter from #gDivideMs#k.\r\nyou can trade a golden leaf for 2.000.000.000 #fUI/UIWindow.img/QuestIcon/7/0# or trade you mesos for a leaf!\r\nyou currently have #r#c4000313# #i4000313#. \r\n\r\n #L0# trade 2.000.000.000 #fUI/UIWindow.img/QuestIcon/7/0# for #i4000313#. \r\n #L1# trade #i4000313# for 2.000.000.000 #fUI/UIWindow.img/QuestIcon/7/0#.");
}

function action(mode, type, selection) {
cm.dispose();
if (selection ==0) {
if (cm.getMeso() >= 2000000000) {
cm.gainItem(4000313,1);
cm.gainMeso(-2000000000);
cm.sendOk("enjoy your #i4000313#");
} else {
cm.sendOk("you don't have enough #fUI/UIWindow.img/QuestIcon/7/0#.");
cm.dispose();
}

} else if  (selection ==1) {
if (cm.haveItem(4000313, 1)) {
cm.gainItem(4000313, -1);
cm.gainMeso(2000000000);
cm.sendOk("enjoy your #fUI/UIWindow.img/QuestIcon/7/0#.");
} else {
cm.sendOk("you don't seem to have a #i4000313#.");
cm.dispose();
}

}
}

coded by me, dont rip ;d
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Post  Inferno Wed Feb 09, 2011 1:23 am

Destiny wrote:[ ] Maple Leaf System (as in trade your leaves to the NPC)

Code:

function start () {
cm.sendSimple("hello, im the #i4000313# converter from #gDivideMs#k.\r\nyou can trade a golden leaf for 2.000.000.000 #fUI/UIWindow.img/QuestIcon/7/0# or trade you mesos for a leaf!\r\nyou currently have #r#c4000313# #i4000313#. \r\n\r\n #L0# trade 2.000.000.000 #fUI/UIWindow.img/QuestIcon/7/0# for #i4000313#. \r\n #L1# trade #i4000313# for 2.000.000.000 #fUI/UIWindow.img/QuestIcon/7/0#.");
}

function action(mode, type, selection) {
cm.dispose();
if (selection ==0) {
if (cm.getMeso() >= 2000000000) {
cm.gainItem(4000313,1);
cm.gainMeso(-2000000000);
cm.sendOk("enjoy your #i4000313#");
} else {
cm.sendOk("you don't have enough #fUI/UIWindow.img/QuestIcon/7/0#.");
cm.dispose();
}

} else if  (selection ==1) {
if (cm.haveItem(4000313, 1)) {
cm.gainItem(4000313, -1);
cm.gainMeso(2000000000);
cm.sendOk("enjoy your #fUI/UIWindow.img/QuestIcon/7/0#.");
} else {
cm.sendOk("you don't seem to have a #i4000313#.");
cm.dispose();
}

}
}

coded by me, dont rip ;d

I tried implementing your code. It works sorta. But it looks a bit messy in the NPC chat. First of all, I see you made it direct to the "Mesos" image in the wz. I don't think it looks that great. Second of all, the first line gets into the second line by two characters (or spaces), so fix that. Last of all, I was playing around with your NPC and realized something weird. I had less than 2 bill, and I double clicked on trade 2 bill for 1 golden leaf. And I got disconnected saying "An error has occured." I have tested this three times. Weird, eh? Think you can fix it? Also, I put your script on the Rock, Paper, Scissor Admin. So you can test that. Its ID is 9000019.
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Post  Destiny Wed Feb 09, 2011 10:25 am

i'm busy school today, but i'll try to fix it, i have some ideas.
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Post  Destiny Wed Feb 09, 2011 10:53 am

mind making me GM?
for some reason i cant make myself gm in the DB.
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Post  Inferno Wed Feb 16, 2011 9:48 pm

Updated. Revision 1 is done. Revision 2 will be started when I get my new computer or if I can get MapleStory sometime soon.
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Post  FailureParth Fri Feb 18, 2011 5:33 pm

What about those other songs, other than the BGM i mean. Like the Mp3s o.o

I like Propane Nightmare (Celldeweller)- Pendulum.. That would be aweshum music,
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Post  Inferno Fri Feb 18, 2011 9:30 pm

FailureParth wrote:What about those other songs, other than the BGM i mean. Like the Mp3s o.o

I like Propane Nightmare (Celldeweller)- Pendulum.. That would be aweshum music,

Yup the songs will be added. But that will not be a revision that would be an update in version for wzs. Check my other thread for requesting songs if you want songs added. I have no clue as to when version updates or revision updates will occur. However, I do know, coding is faster than the wz. =P
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Post  Inferno Sat Feb 19, 2011 9:19 pm

Bowtie NPC complete. Bob is the Bowtie NPC.
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Post  Suicide Sun Feb 20, 2011 2:05 am

Sex Change NPC
Rebirth NPC
Super Rebirth NPC
Max stat item NPC
Suicide
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Post  BoredRuffles Mon Feb 21, 2011 6:16 pm

I like the Bowtie NPC, but when I click on it again, it does not respond, I have to use @dispose.

Off topic: haha, Bob, Brian did you run out of ideas of names to use? (No offence to people whose name is Bob) I am asking just because Bob is such a common name. I am just asking because of curiosity.

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